like a lot of nerds who got access to a DOS machine some time in the 90s and started poking around looking for something, anything of interest before being on the internet all the time was really an option, i wrote some qbasic games.
qbasic trader was going to be my magnum opus. a supremely unoriginal clone of _taipan_, which i'd first played on the apple II.
it's a pretty bad game, but i'm still kind of proud of the pixel art.
thinking about it now, aside from the orientalist veneer, taipan is the sort of game that presaged all those paperclip maximizer type things that happened later.
the basic buy-low-sell-high thing is easy enough to copy, but i never could get the balance that made it so satisfying to rack up an absurdly high score.
if i were making something like this now, i guess i'd want to subvert the whole premise somehow. maybe i'd have you play the pirates.
I could tell it was DOS from the shape of the exclamation mark (!) in the font being used.
It's been 15 years I touched DOS (via Windows, at school), but I still recognise its font 😁
@krinkle i start up dosbox now and then for the nostalgia factor, and it's remarkable how familiar it all feels almost 20 years after i last routinely used the environment.
on the other hand, it ran on most of the computers i could get my hands on for like a decade, and i spent approximately none of those years haunted by visions of how software was murdering the world, so i guess it might have one or two things to recommend it over my recent time with better operating systems.
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