like a lot of nerds who got access to a DOS machine some time in the 90s and started poking around looking for something, anything of interest before being on the internet all the time was really an option, i wrote some qbasic games.
qbasic trader was going to be my magnum opus. a supremely unoriginal clone of _taipan_, which i'd first played on the apple II.
it's a pretty bad game, but i'm still kind of proud of the pixel art.
weird to think about the version of my life where i kept caring about making games long enough that it overlapped with actually knowing how to program.
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